DUE TO STORMS 4*28 TEN PERSON TRAP LEAGUE NOT DUE TODAY; 1ST FOUR ROUNDS DUE 5/5


To view League Entry Fees, please Click Here

To view League Weekly Fees, please Click Here

To view Spring Flyer - Click Here

To sign up: In person option only - please see cashier for the form to sign up

BUDDY TRAP


Details More information
  • 2 Person Teams Handicap Applied to Team Score
  • 1st 3 Rounds & Entry Fee Due by Thursday, May 1st
  • Can Begin Shooting League Rounds
  • Recommended shoot day Thursdays
  • Trap
  • The league will last 21 weeks.  The league is divided into three 7 week thirds, the winning teams of each third will compete in shoot-offs at the end of the league.  The last week of each third will be a position night (POS). On a position night, the team in first place will shoot against the team in second, the third against the fourth and so on. The schedule for which teams shoot off against each other each week will be posted under the league scores tab on our website. (See rules for more information)
  • May shoot ahead (recommended to shoot ahead so you don't have any blind scores for missed weeks - blind score for any missed weeks is 15). Must shoot 18 weeks to be eligible for shoot-offs, prizes, & team awards; must shoot all 21 weeks to be eligible for individual awards.

 

BUDDY COMBO


Details Shooting
  • 2 Person Teams Handicap Applied to Team Score
  • 1st 3 Rounds & Entry Fee Due by Thursday, May 1st
  • Can Begin Shooting League Rounds
  • Recommended shoot day Thursdays
  • VARIOUS GAMES (5 STAND, DUCK TOWER, WOBBLE SKEET & TRAP, TRAP FROM SKEET, CROSSERS)
  • The league will last 21 weeks.  The league is divided into three 7 week thirds, the winning teams of each third will compete in shoot-offs at the end of the league.  The last week of each third will be a position night (POS). On a position night, the team in first place will shoot against the team in second, the third against the fourth and so on. The schedule for which teams shoot off against each other each week will be posted under the league scores tab on our website. (See rules for more information)
  • May shoot ahead (recommended to shoot ahead so you don't have any blind scores for missed weeks - blind score for any missed weeks is 11.Must shoot 18 weeks to be eligible for shoot-offs, prizes, & team awards; must shoot all 21 weeks to be eligible for individual awards.

TEN PERSON TRAP


Details Shooting
  • 5-10 Person Teams Handicap Applied to Team Score
  • EXTENDED - 1ST FOUR rounds due by Monday, May 5th
  • Can Begin Shooting League Rounds
  • Recommended shoot day Mondays

  • Trap
  • The league will last 21 weeks.  The league is divided into three 7 week thirds, the winning teams of each third will compete in shoot-offs at the end of the league.  The last week of each third will be a position night (POS). On a position night, the team in first place will shoot against the team in second, the third against the fourth and so on. The schedule for which teams shoot off against each other each week will be posted under the league scores tab on our website. (See rules for more information)
  • May shoot ahead (recommended to shoot ahead so you don't have any blind scores for missed weeks - blind score for any missed weeks is 15). Must shoot 18 weeks to be eligible for shoot-offs, prizes, & team awards; must shoot all 21 weeks to be eligible for individual awards.

 

TEN PERSON COMBO


Details Shooting
  • 5 - 10 Person Teams Handicap Applied to Team Score
  • 1st 3 Rounds & Entry Fee Due by Thursday, May 1st
  • Can Begin Shooting League Rounds
  • Recommended shoot day Thursdays

 

  • VARIOUS GAMES (5 STAND, DUCK TOWER, WOBBLE SKEET & TRAP, TRAP FROM SKEET, CROSSERS)
  • The league will last 21 weeks.  The league is divided into three 7 week thirds, the winning teams of each third will compete in shoot-offs at the end of the league.  The last week of each third will be a position night (POS). On a position night, the team in first place will shoot against the team in second, the third against the fourth and so on. The schedule for which teams shoot off against each other each week will be posted under the league scores tab on our website. (See rules for more information)
  • May shoot ahead (recommended to shoot ahead so you don't have any blind scores for missed weeks - blind score for any missed weeks is 11. Must shoot 18 weeks to be eligible for shoot-offs, prizes, & team awards; must shoot all 21 weeks to be eligible for individual awards.

SOOTBALL TRAP


Details Shooting
  • 5-10 Person Teams Handicap Applied to Team Score
  • 1st 3 Rounds & Entry Fee Due by Tuesday, April 29th
  • Can Begin Shooting League Rounds
  • Recommended shoot day Tuesdays
  • Trap
  • The league will last 21 weeks.  The league is divided into three 7 week thirds, the winning teams of each third will compete in shoot-offs at the end of the league.  The last week of each third will be a position night (POS). On a position night, the team in first place will shoot against the team in second, the third against the fourth and so on. The schedule for which teams shoot off against each other each week will be posted under the league scores tab on our website. (See rules for more information)
  • May shoot ahead (recommended to shoot ahead so you don't have any blind scores for missed weeks - blind score for any missed weeks is 15). Must shoot 18 weeks to be eligible for shoot-offs, prizes, & team awards; must shoot all 21 weeks to be eligible for individual awards.

 

MGC TRAP & SKEET


Details Shooting
  • 5-10 Person Teams Handicap Applied to Team Score
  • 1st 3 Rounds & Entry Fee Due by Wednesday, May 7th
  • Can Begin Shooting League Rounds
  • Recommended shoot day Wednesdays
  • Trap & Skeet
  • The league will last 20 weeks.  The league is divided into two 10 week halves, the first 10 weeks will be trap and the last 10 weeks will be skeet. The 10th week of each half will be a position night (POS). On a position night, the team in first place will shoot against the team in second, the third against the fourth and so on. The schedule for which teams shoot off against each other each week will be posted under the league scores tab on our website. (See rules for more information). The winners of each half will compete in the shoot offs.
  • May shoot ahead (recommended to shoot ahead so you don't have any blind scores for missed weeks - blind score for any missed weeks is 15). Must shoot 18 weeks to be eligible for shoot-offs, prizes, & team awards; must shoot all 20 weeks to be eligible for individual awards.

TOP FIVE TRAP


Details Shooting
  • 5-10 Person Teams Handicap Applied to Team Score
  • 1st 3 Rounds & Entry Fee Due by Wednesday, April 30th
  • Can Begin Shooting League Rounds
  • Recommended shoot day Wednesdays
  • Trap
  • The league will last 21 weeks.  The league is divided into three 7 week thirds, the winning teams of each third will compete in shoot-offs at the end of the league.  The last week of each third will be a position night (POS). On a position night, the team in first place will shoot against the team in second, the third against the fourth and so on. The schedule for which teams shoot off against each other each week will be posted under the league scores tab on our website. (See rules for more information)
  • May shoot ahead (recommended to shoot ahead so you don't have any blind scores for missed weeks - blind score for any missed weeks is 15). Must shoot 18 weeks to be eligible for shoot-offs, prizes, & team awards; must shoot all 21 weeks to be eligible for individual awards.

 


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